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CountryFilter Member List

This is the complete list of members for CountryFilter, including all inherited members.

ClientActive(edict_t *pEntity)CountryFilter [virtual]
ClientCommand(edict_t *pEntity)CountryFilter [virtual]
ClientConnect(bool *bAllowConnect, edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)CountryFilter [virtual]
ClientDisconnect(edict_t *pEntity)CountryFilter [virtual]
ClientPutInServer(edict_t *pEntity, char const *playername)CountryFilter [virtual]
clientSendAllChatMessage(const char *msg)CountryFilter [private]
clientSendChatMessage(edict_t *pEntity, const char *msg)CountryFilter [private]
ClientSettingsChanged(edict_t *pEntity)CountryFilter [virtual]
CountryFilter()CountryFilter
FireGameEvent(KeyValues *event)CountryFilter [virtual]
GameFrame(bool simulating)CountryFilter [virtual]
getPlayerCount()CountryFilter [private]
getPlayerCountryId(int playerIndex) const CountryFilter [private]
getPlayerEdictByIndex(int playerIndex)CountryFilter [private]
getPlayerEdictByUserID(int userID)CountryFilter [private]
getPlayerInfoByEdict(edict_t *pPlayerEdict)CountryFilter [private]
getPlayerInfoByIndex(int playerIndex)CountryFilter [private]
getPlayerInfoByUserID(int userID)CountryFilter [private]
getPlayerOriginalName(int playerIndex) const CountryFilter [private]
GetPluginDescription(void)CountryFilter [virtual]
handleCountryByAddrCommand(edict_t *pEntity)CountryFilter [private]
handlePlayerSayEvent(KeyValues *event)CountryFilter [private]
handleStatusCommand(edict_t *pEntity)CountryFilter [private]
handleTestGeoIPCommand(edict_t *pEntity)CountryFilter [private]
idToCountry(int countryId) const CountryFilter [private]
indexOf(const char *s1, const char *s2, size_t begin=0)CountryFilter [private, static]
initPlayerCountryIdList(int clientMax)CountryFilter [private]
initPlayerOriginalNameList(int clientMax)CountryFilter [private]
isAllowConnect(const char *countryCode) const CountryFilter [private]
isBOTSteamId(const char *steamId)CountryFilter [private, static]
isMessageExcludeFrom(const char *countryCode) const CountryFilter [private]
isValidSteamId(const char *steamId)CountryFilter [private, static]
LevelInit(char const *pMapName)CountryFilter [virtual]
LevelShutdown(void)CountryFilter [virtual]
Load(CreateInterfaceFn interfaceFactory, CreateInterfaceFn gameServerFactory)CountryFilter [virtual]
m_ClCommandIndexCountryFilter
m_ClientMaxCountryFilter [private]
m_CvarFactoryCountryFilter [private]
m_GameEventManagerCountryFilter [private]
m_giwCountryFilter [private]
m_HelpersCountryFilter [private]
m_IEffectsCountryFilter [private]
m_IEngineSoundCountryFilter [private]
m_InitializedCountryFilter [private]
m_IVEngineCountryFilter [private]
m_LoadedCountryFilter [private]
m_PausedCountryFilter [private]
m_pConVarAccessorCountryFilter [private]
m_playerCountryIdListCountryFilter [private]
m_PlayerInfoManagerCountryFilter [private]
m_playerOriginalNameListCountryFilter [private]
NetworkIDValidated(const char *pszUserName, const char *pszNetworkID)CountryFilter [virtual]
Pause(void)CountryFilter [virtual]
printCountryStatus(edict_t *pEntity, bool isChat)CountryFilter [private]
ServerActivate(edict_t *pEdictList, int edictCount, int clientMax)CountryFilter [virtual]
SetCommandClient(int index)CountryFilter [virtual]
setPlayerCountryId(int playerIndex, int countryId)CountryFilter [private]
setPlayerOriginalName(int playerIndex, const char *name)CountryFilter [private]
substring(const char *src, size_t begin, size_t end, char *dst)CountryFilter [private, static]
testGeoIP(edict_t *pEntity)CountryFilter [private]
Unload(void)CountryFilter [virtual]
UnPause(void)CountryFilter [virtual]
~CountryFilter()CountryFilter


Generated on Tue Jun 28 01:09:12 2005 for CountryFilter by  doxygen 1.4.3-20050623